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Player Two Required.jpg

Player Two Required

He thinks he's found his Player Two. She disagrees.

 

Cora Mills has problems: a four-year-old daughter fixated on reptiles, a deadbeat ex, and a precarious bank balance.

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When her rich, hot boss proposes marriage out of the blue, she isn't tempted. As a single mom and personal assistant to game studio CEO Anders Anderson III, she's got enough on her plate without adding ‘trophy wife’ to her resumé.

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Having fled life as a Wisconsin dairy farmer, Anders has built a game studio from nothing through hard work and impeccable logic. If he'd stopped the first time he'd heard 'no', he'd still be back in a barn. So when Cora turns him down, he sets out to debug her heart.

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Between his artisanal chocolates, her matchmaking daughter determined on a new dad, and a studio that might be one failed game away from disaster, Cora's organised life is about to crash.

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But is love logical? Or in the game of hearts, do players have to follow emotions instead of a marriage algorithm?

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